mOPN
Album site for Magic Oneohtrix Point Never — AM/FM split scroller, a thousand stem-driven magic buttons, and GPT-2 chat, built in two weeks at BGSL.

The brief arrived as a DM: “Here’s the entire concept; info columns = seafood medley, soup = scroll wheel.” BGSL had two weeks to ship a site for Magic Oneohtrix Point Never — Daniel Lopatin’s ninth album on Warp — after a dozen listens and long excited calls with Dan. What launched September 24th alongside Drive Time Suite (three songs ahead of the October 30th drop) reads less like a promo page than a conversation between the studio, OPN, and the fans — part ARG, part response to the reception of Daniel’s earlier work, with Easter eggs developed in real time against a splash site that had gone live three days prior.
Early meetings circled radio: what is the web equivalent of a rotary knob? The answer was a split-pane scroller — scrollspy navigation crossed with AM/FM radio vibes — surfacing listen and pre-order info without breaking the fourth wall. “Doesn’t the sea look so empty?” began as a technical fix (browsers need a click before audio) and became the site’s emotional fork: yes opens a saturated world; no crushes Robert’s artwork into a colorless, high-contrast Giver-state. A thousand Magic buttons fade in syncopated sequence (animations by Patrick Weaver), each carrying a stem Daniel curated — different banks for yes and no. Hover triggers the sonic half of a viral OPN tweet; click pulls a passage from pre-generated GPT-2 text.
The chat layer solved a parasocial problem: how do fans interface with Dan without Dan interfacing with every fan? Message boards and CMS-backed poems were ruled out for time; instead, interviews and album transcripts — minimally sanitized, markup and all — trained a GPT-2 model on Runway, batch-exported from the seed word “Magic.” Daniel edited the passages in the eleventh hour (“the magic is in the duet between stochastic and human”), turning noise into experimental prose. Svelte on Vercel, mix-blend-modes threading Robert’s artwork through every component so the UI feels carved from the same material. A simple site, made alive by motion, interference, and a deadline.